Explosives

Leto Hermes Small
Artemis Ion
Fire

Drones

Combat 1 Combat 2
Beam 1 Beam 2
Fire

Other weapons

Basic laser Burst 1
Burst 2 Burst 3
Heavy 1 Heavy 2
Chain laser
Mini beam Halberd
Ion 1 Ion 2
Heavy ion Charge ion

Mike’s FTL stuff > Enemy ships > Automated

Automated ships

Automated ships never surrender and do not run from fights, unless they are running at the start. They take 40 seconds to escape and double the Fleet pursuit.

They repair all systems simultaneously, taking 37.5 seconds each bar. They cannot repair a breached system. They always have manning bonuses, unless the system is damaged.

Auto-Scout

Auto-Surveyor

Auto-Assault

Auto-Hacker