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|---|---|---|
| Artemis | Breach | Fire |
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| Basic laser | Burst 1 |
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| Burst 2 | Charge 2 |
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| Heavy 1 | Heavy 2 |
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| Mini beam | Pike |
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| Halberd | Glaive |
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| Fire beam | |
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| Ion 1 | Ion 2 |
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| Charge ion | |
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Mike’s FTL stuff > Enemy ships > Slug
All Slug ships have Slug Repair Gel, including pirates.
Oxygen 1 — 3
| Sector | System range |
|---|---|
| 1 — 2 | 1 — 2 |
| 3 — 4 | 1 — 3 |
| 5 | 2 — 3 |
Piloting 1 — 3
| Sector | System range |
|---|---|
| 1 — 2 | 1 — 2 |
| 3 — 4 | 1 — 3 |
| 5 | 2 — 3 |
Shields 2 — 7
| Sector | System range |
|---|---|
| 1 — 2 | 2 — 3 |
| 3 | 3 — 5 |
| 4 | 4 — 6 |
| 5 | 5 — 7 |
Engines 1 — 6
| Sector | System range |
|---|---|
| 1 — 2 | 1 — 2 |
| 3 | 2 — 4 |
| 4 | 3 — 5 |
| 5 | 4 — 6 |
Weapons 2 — 7
| Sector | System range |
|---|---|
| 1 — 2 | 2 — 3 |
| 3 | 3 — 5 |
| 4 | 4 — 6 |
| 5 | 5 — 7 |
2 crew, always
9 — 13 hull
| Sector | Hull |
|---|---|
| 1 | 9 |
| 2 | 10 |
| 3 | 11 |
| 4 | 12 |
| 5 | 13 |
Sector range 1 — 5
Normally only in sector 4+, but can be sector 1+ in the Refugee distress event.
Missiles 10
Oxygen 1 — 3
| Sector | System range |
|---|---|
| 1 — 2 | 1 — 2 |
| 3 — 4 | 1 — 3 |
| 5 | 2 — 3 |
Piloting 1 — 3
| Sector | System range |
|---|---|
| 1 — 2 | 1 — 2 |
| 3 — 4 | 1 — 3 |
| 5 | 2 — 3 |
Shields 2 — 7
| Sector | System range |
|---|---|
| 1 — 2 | 2 — 3 |
| 3 | 3 — 5 |
| 4 | 4 — 6 |
| 5 | 5 — 7 |
Engines 1 — 6
| Sector | System range |
|---|---|
| 1 — 2 | 1 — 2 |
| 3 | 2 — 4 |
| 4 | 3 — 5 |
| 5 | 4 — 6 |
Weapons 2 — 7
| Sector | System range |
|---|---|
| 1 — 2 | 2 — 3 |
| 3 | 3 — 5 |
| 4 | 4 — 6 |
| 5 | 5 — 7 |
Doors 1 — 3
Optional
30% in sector 1, +10% each sector
| Sector | System range |
|---|---|
| 1 — 2 | 1 — 2 |
| 3 — 4 | 1 — 3 |
| 5 | 2 — 3 |
2 crew, always
9 — 13 hull
| Sector | Hull |
|---|---|
| 1 | 9 |
| 2 | 10 |
| 3 | 11 |
| 4 | 12 |
| 5 | 13 |
Sector range 1 — 5
Missiles 10
Oxygen 1 — 3
| Sector | System range |
|---|---|
| 1 — 2 | 1 — 2 |
| 3 — 4 | 1 — 3 |
| 5 — 6 | 2 — 3 |
Piloting 1 — 3
| Sector | System range |
|---|---|
| 1 — 2 | 1 — 2 |
| 3 — 4 | 1 — 3 |
| 5 — 6 | 2 — 3 |
Shields 2 — 7
| Sector | System range |
|---|---|
| 1 — 2 | 2 — 3 |
| 3 | 3 — 5 |
| 4 | 4 — 6 |
| 5 — 6 | 5 — 7 |
Engines 1 — 7
| Sector | System range |
|---|---|
| 1 — 2 | 1 — 2 |
| 3 | 2 — 4 |
| 4 | 3 — 5 |
| 5 | 4 — 6 |
| 6 | 5 — 7 |
Weapons 2 — 7
| Sector | System range |
|---|---|
| 1 — 2 | 2 — 3 |
| 3 | 3 — 5 |
| 4 | 4 — 6 |
| 5 — 6 | 5 — 7 |
2 crew, always
9 — 14 hull
| Sector | Hull |
|---|---|
| 1 | 9 |
| 2 | 10 |
| 3 | 11 |
| 4 | 12 |
| 5 | 13 |
| 6 | 14 |
Sector range 1 — 6
Normally only in sector 4+, but can be sector 1+ in the Refugee distress event.
Missiles 6
Oxygen 1 — 3
| Sector | System range |
|---|---|
| 1 — 2 | 1 — 2 |
| 3 — 4 | 1 — 3 |
| 5 — 6 | 2 — 3 |
Piloting 1 — 3
| Sector | System range |
|---|---|
| 1 — 2 | 1 — 2 |
| 3 — 4 | 1 — 3 |
| 5 — 6 | 2 — 3 |
Shields 2 — 7
| Sector | System range |
|---|---|
| 1 — 2 | 2 — 3 |
| 3 | 3 — 5 |
| 4 | 4 — 6 |
| 5 — 6 | 5 — 7 |
Engines 1 — 7
| Sector | System range |
|---|---|
| 1 — 2 | 1 — 2 |
| 3 | 2 — 4 |
| 4 | 3 — 5 |
| 5 | 4 — 6 |
| 6 | 5 — 7 |
Weapons 2 — 7
| Sector | System range |
|---|---|
| 1 — 2 | 2 — 3 |
| 3 | 3 — 5 |
| 4 | 4 — 6 |
| 5 — 6 | 5 — 7 |
Mind control 1 — 2
Optional
30% in sector 1, +10% each sector
Same levels in all sectors
2 crew, always
9 — 14 hull
| Sector | Hull |
|---|---|
| 1 | 9 |
| 2 | 10 |
| 3 | 11 |
| 4 | 12 |
| 5 | 13 |
| 6 | 14 |
Sector range 1 — 6
Missiles 6
Piloting 1 — 3
| Sector | System range |
|---|---|
| 2 | 1 — 2 |
| 3 — 4 | 1 — 3 |
| 5 — 7 | 2 — 3 |
Doors 1 — 3
Optional
30% in sector 1, +10% each sector
| Sector | System range |
|---|---|
| 2 | 1 — 2 |
| 3 — 4 | 1 — 3 |
| 5 — 7 | 2 — 3 |
Oxygen 1 — 3
| Sector | System range |
|---|---|
| 2 | 1 — 2 |
| 3 — 4 | 1 — 3 |
| 5 — 7 | 2 — 3 |
Medbay 1 — 3
Optional
30% in sector 1, +10% each sector
| Sector | System range |
|---|---|
| 2 | 1 — 2 |
| 3 — 4 | 1 — 3 |
| 5 — 7 | 2 — 3 |
Shields 3 — 10
| Sector | System range |
|---|---|
| 2 | 3 — 4 |
| 3 | 4 — 6 |
| 4 | 5 — 7 |
| 5 | 6 — 8 |
| 6 | 7 — 9 |
| 7 | 8 — 10 |
Engines 1 — 6
| Sector | System range |
|---|---|
| 2 | 1 — 2 |
| 3 — 4 | 2 — 4 |
| 5 | 3 — 5 |
| 6 — 7 | 4 — 6 |
Weapons 2 — 8
| Sector | System range |
|---|---|
| 2 | 2 — 3 |
| 3 | 3 — 5 |
| 4 | 4 — 6 |
| 5 — 6 | 5 — 7 |
| 7 | 6 — 8 |
3 — 5 crew
| Sector | Crew |
|---|---|
| 2 — 3 | 3 |
| 4 — 6 | 4 |
| 7 | 5 |
11 — 16 hull
| Sector | Hull |
|---|---|
| 2 | 11 |
| 3 | 12 |
| 4 | 13 |
| 5 | 14 |
| 6 | 15 |
| 7 | 16 |
Sector range 2 — 7
Normally only in sector 4+, but can be sector 2+ in the Refugee distress event.
Missiles 10
Piloting 1 — 3
| Sector | System range |
|---|---|
| 2 | 1 — 2 |
| 3 — 4 | 1 — 3 |
| 5 — 8 | 2 — 3 |
Doors 1 — 3
Optional
30% in sector 1, +10% each sector
| Sector | System range |
|---|---|
| 2 | 1 — 2 |
| 3 — 4 | 1 — 3 |
| 5 — 8 | 2 — 3 |
Oxygen 1 — 3
| Sector | System range |
|---|---|
| 2 | 1 — 2 |
| 3 — 4 | 1 — 3 |
| 5 — 8 | 2 — 3 |
Medbay 1 — 3
Optional
30% in sector 1, +10% each sector
| Sector | System range |
|---|---|
| 2 | 1 — 2 |
| 3 — 4 | 1 — 3 |
| 5 — 8 | 2 — 3 |
Cloaking 1 — 2
Optional
30% in sector 1, +10% each sector
Same levels in all sectors
Shields 3 — 10
| Sector | System range |
|---|---|
| 2 | 3 — 4 |
| 3 | 4 — 6 |
| 4 | 5 — 7 |
| 5 | 6 — 8 |
| 6 | 7 — 9 |
| 7 | 8 — 10 |
| 8 | 9 — 10 |
Engines 1 — 6
| Sector | System range |
|---|---|
| 2 | 1 — 2 |
| 3 — 4 | 2 — 4 |
| 5 | 3 — 5 |
| 6 — 7 | 4 — 6 |
| 8 | 5 — 6 |
Weapons 2 — 8
| Sector | System range |
|---|---|
| 2 | 2 — 3 |
| 3 | 3 — 5 |
| 4 | 4 — 6 |
| 5 — 6 | 5 — 7 |
| 7 | 6 — 8 |
| 8 | 7 — 8 |
3 — 5 crew
| Sector | Crew |
|---|---|
| 2 — 3 | 3 |
| 4 — 6 | 4 |
| 7 — 8 | 5 |
11 — 17 hull
| Sector | Hull |
|---|---|
| 2 | 11 |
| 3 | 12 |
| 4 | 13 |
| 5 | 14 |
| 6 | 15 |
| 7 | 16 |
| 8 | 17 |
Sector range 2 — 8
Missiles 10
Piloting 1 — 3
| Sector | System range |
|---|---|
| 2 | 1 — 2 |
| 3 — 4 | 1 — 3 |
| 5 — 7 | 2 — 3 |
Oxygen 1 — 3
| Sector | System range |
|---|---|
| 2 | 1 — 2 |
| 3 — 4 | 1 — 3 |
| 5 — 7 | 2 — 3 |
Clone bay 1 — 3
Optional
30% in sector 1, +10% each sector
| Sector | System range |
|---|---|
| 2 | 1 — 2 |
| 3 — 4 | 1 — 3 |
| 5 — 7 | 2 — 3 |
Shields 3 — 10
| Sector | System range |
|---|---|
| 2 | 3 — 4 |
| 3 | 4 — 6 |
| 4 | 5 — 7 |
| 5 | 6 — 8 |
| 6 | 7 — 9 |
| 7 | 8 — 10 |
Engines 1 — 6
| Sector | System range |
|---|---|
| 2 | 1 — 2 |
| 3 — 4 | 2 — 4 |
| 5 | 3 — 5 |
| 6 — 7 | 4 — 6 |
Weapons 2 — 7
| Sector | System range |
|---|---|
| 2 | 2 — 3 |
| 3 — 4 | 3 — 5 |
| 5 | 4 — 6 |
| 6 — 7 | 5 — 7 |
Mind control 1 — 2
Optional
30% in sector 1, +10% each sector
Same levels in all sectors
3 — 6 crew
| Sector | Crew |
|---|---|
| 2 | 3 |
| 3 — 4 | 4 |
| 5 — 6 | 5 |
| 7 | 6 |
11 — 16 hull
| Sector | Hull |
|---|---|
| 2 | 11 |
| 3 | 12 |
| 4 | 13 |
| 5 | 14 |
| 6 | 15 |
| 7 | 16 |
Sector range 2 — 7
Normally only in sector 4+, but can be sector 2+ in the Refugee distress event.
Missiles 10
Piloting 1 — 3
| Sector | System range |
|---|---|
| 2 | 1 — 2 |
| 3 — 4 | 1 — 3 |
| 5 — 8 | 2 — 3 |
Oxygen 1 — 3
| Sector | System range |
|---|---|
| 2 | 1 — 2 |
| 3 — 4 | 1 — 3 |
| 5 — 8 | 2 — 3 |
Clone bay 1 — 3
Optional
30% in sector 1, +10% each sector
| Sector | System range |
|---|---|
| 2 | 1 — 2 |
| 3 — 4 | 1 — 3 |
| 5 — 8 | 2 — 3 |
Shields 3 — 10
| Sector | System range |
|---|---|
| 2 | 3 — 4 |
| 3 | 4 — 6 |
| 4 | 5 — 7 |
| 5 | 6 — 8 |
| 6 | 7 — 9 |
| 7 | 8 — 10 |
| 8 | 9 — 10 |
Engines 1 — 6
| Sector | System range |
|---|---|
| 2 | 1 — 2 |
| 3 — 4 | 2 — 4 |
| 5 | 3 — 5 |
| 6 — 7 | 4 — 6 |
| 8 | 5 — 6 |
Weapons 2 — 7
| Sector | System range |
|---|---|
| 2 | 2 — 3 |
| 3 — 4 | 3 — 5 |
| 5 | 4 — 6 |
| 6 — 7 | 5 — 7 |
| 8 | 6 — 7 |
Mind control 1 — 2
Optional
30% in sector 1, +10% each sector
Same levels in all sectors
3 — 6 crew
| Sector | Crew |
|---|---|
| 2 | 3 |
| 3 — 4 | 4 |
| 5 — 6 | 5 |
| 7 — 8 | 6 |
11 — 17 hull
| Sector | Hull |
|---|---|
| 2 | 11 |
| 3 | 12 |
| 4 | 13 |
| 5 | 14 |
| 6 | 15 |
| 7 | 16 |
| 8 | 17 |
Sector range 2 — 8
Missiles 10
Piloting 2 — 3
Same levels in all sectors
Doors 2 — 3
Optional
30% in sector 1, +10% each sector
Same levels in all sectors
Oxygen 2 — 3
Same levels in all sectors
Medbay 2 — 3
Optional
30% in sector 1, +10% each sector
Same levels in all sectors
Cloaking Level 1
Optional
30% in sector 1, +10% each sector
Same level in all sectors
5 — 6 crew
| Sector | Crew |
|---|---|
| 5 — 6 | 5 |
| 7 | 6 |
15 — 17 hull
| Sector | Hull |
|---|---|
| 5 | 15 |
| 6 | 16 |
| 7 | 17 |
Sector range 5 — 7
Missiles 14
Piloting 2 — 3
Same levels in all sectors
Doors 2 — 3
Optional
30% in sector 1, +10% each sector
Same levels in all sectors
Oxygen 2 — 3
Same levels in all sectors
Medbay 2 — 3
Optional
30% in sector 1, +10% each sector
Same levels in all sectors
Shields 6 — 10
| Sector | System range |
|---|---|
| 5 | 6 — 8 |
| 6 | 7 — 9 |
| 7 | 8 — 10 |
| 8 | 9 — 10 |
Weapons 6 — 10
| Sector | System range |
|---|---|
| 5 | 6 — 8 |
| 6 | 7 — 9 |
| 7 | 8 — 10 |
| 8 | 9 — 10 |
Cloaking Level 1
Optional
30% in sector 1, +10% each sector
Same level in all sectors
5 — 6 crew
| Sector | Crew |
|---|---|
| 5 — 6 | 5 |
| 7 — 8 | 6 |
15 — 18 hull
| Sector | Hull |
|---|---|
| 5 | 15 |
| 6 | 16 |
| 7 | 17 |
| 8 | 18 |
Sector range 5 — 8
Missiles 14
Piloting 2 — 3
Same levels in all sectors
Mind control 1 — 2
Optional
30% in sector 1, +10% each sector
Same levels in all sectors
Oxygen 2 — 3
Same levels in all sectors
Clone bay 2 — 3
Optional
30% in sector 1, +10% each sector
Same levels in all sectors
Cloaking Level 1
Optional
30% in sector 1, +10% each sector
Same level in all sectors
6 — 7 crew
| Sector | Crew |
|---|---|
| 5 — 6 | 6 |
| 7 | 7 |
15 — 17 hull
| Sector | Hull |
|---|---|
| 5 | 15 |
| 6 | 16 |
| 7 | 17 |
Sector range 5 — 7
Missiles 14
Piloting Level 1
Same level in all sectors
Mind control 1 — 2
Optional
30% in sector 1, +10% each sector
Same levels in all sectors
Oxygen 2 — 3
Same levels in all sectors
Clone bay 2 — 3
Optional
30% in sector 1, +10% each sector
Same levels in all sectors
Shields 6 — 10
| Sector | System range |
|---|---|
| 5 | 6 — 8 |
| 6 | 7 — 9 |
| 7 | 8 — 10 |
| 8 | 9 — 10 |
Weapons 5 — 9
| Sector | System range |
|---|---|
| 5 | 5 — 7 |
| 6 | 6 — 8 |
| 7 | 7 — 9 |
| 8 | 8 — 9 |
Doors 1 — 2
Optional
30% in sector 1, +10% each sector
Same levels in all sectors
6 — 7 crew
| Sector | Crew |
|---|---|
| 5 — 6 | 6 |
| 7 — 8 | 7 |
15 — 18 hull
| Sector | Hull |
|---|---|
| 5 | 15 |
| 6 | 16 |
| 7 | 17 |
| 8 | 18 |
Sector range 5 — 8
Missiles 14